PERETTI, SARA
 Distribuzione geografica
Continente #
NA - Nord America 1.686
EU - Europa 1.096
AS - Asia 897
SA - Sud America 254
Continente sconosciuto - Info sul continente non disponibili 92
AF - Africa 22
OC - Oceania 3
Totale 4.050
Nazione #
US - Stati Uniti d'America 1.643
SG - Singapore 425
IT - Italia 290
RU - Federazione Russa 264
BR - Brasile 224
CN - Cina 180
IE - Irlanda 125
DE - Germania 123
VN - Vietnam 110
HK - Hong Kong 72
SE - Svezia 69
GB - Regno Unito 62
FI - Finlandia 49
FR - Francia 32
CA - Canada 29
IN - India 29
TR - Turchia 26
UA - Ucraina 22
NL - Olanda 16
ZA - Sudafrica 14
CZ - Repubblica Ceca 13
MX - Messico 12
AR - Argentina 10
JP - Giappone 10
EC - Ecuador 8
ID - Indonesia 7
IQ - Iraq 7
PL - Polonia 7
BD - Bangladesh 6
LT - Lituania 5
PK - Pakistan 5
BE - Belgio 4
CO - Colombia 4
ES - Italia 4
AZ - Azerbaigian 3
SI - Slovenia 3
UZ - Uzbekistan 3
AE - Emirati Arabi Uniti 2
AT - Austria 2
AU - Australia 2
CL - Cile 2
EG - Egitto 2
GR - Grecia 2
MA - Marocco 2
NO - Norvegia 2
NP - Nepal 2
PY - Paraguay 2
SA - Arabia Saudita 2
VE - Venezuela 2
AF - Afghanistan, Repubblica islamica di 1
AM - Armenia 1
BG - Bulgaria 1
BO - Bolivia 1
CH - Svizzera 1
CR - Costa Rica 1
DO - Repubblica Dominicana 1
IL - Israele 1
JO - Giordania 1
KE - Kenya 1
KR - Corea 1
LB - Libano 1
MY - Malesia 1
NZ - Nuova Zelanda 1
PE - Perù 1
PS - Palestinian Territory 1
SC - Seychelles 1
SN - Senegal 1
TN - Tunisia 1
Totale 3.958
Città #
Dallas 331
Singapore 231
San Jose 190
Ashburn 175
L’Aquila 150
Chandler 129
Dublin 125
Council Bluffs 90
Jacksonville 80
Hong Kong 71
Santa Clara 65
Boardman 48
The Dalles 47
Munich 45
New York 35
Falkenstein 34
São Paulo 33
Ho Chi Minh City 32
Beijing 31
Los Angeles 31
Moscow 29
Hanoi 25
Chicago 21
Milan 20
Turku 20
Lauterbourg 19
Orem 18
Rome 18
Helsinki 14
Izmir 13
Lawrence 13
Olomouc 13
Princeton 13
Wilmington 13
Bremen 12
Chennai 12
Columbus 12
London 12
Montesilvano Marina 12
Hefei 11
Phoenix 11
Poplar 11
Tokyo 10
Toronto 10
Brooklyn 9
Manchester 9
Stockholm 9
Atlanta 8
Da Nang 8
Lappeenranta 8
Nanjing 8
Ankara 7
Berlin 7
Mexico City 7
Montreal 7
San Mateo 7
Amsterdam 6
Boston 6
Johannesburg 6
L'aquila 6
Casalecchio di Reno 5
Denver 5
Mumbai 5
Nanchang 5
Warsaw 5
Belo Horizonte 4
Brussels 4
Cagliari 4
Charlotte 4
Des Moines 4
Guarulhos 4
Haiphong 4
Hortolândia 4
Mountain View 4
Ottawa 4
Pescara 4
Quito 4
Rewāri 4
Salvador 4
San Francisco 4
Woodbridge 4
Baku 3
Bologna 3
Brasília 3
Campinas 3
Changsha 3
Collegno 3
Fortaleza 3
Frankfurt am Main 3
Houston 3
Hải Dương 3
Las Vegas 3
Manaus 3
Naples 3
New Delhi 3
Piscataway 3
Querétaro 3
Rio Grande 3
Rio de Janeiro 3
Seattle 3
Totale 2.599
Nome #
"USING NEW EXPERIMENTAL PARADIGMS AND DATA ANALYSIS FOR EVALUATING SOCIAL COGNITION AND AESTHETIC PERCEPTION ABILITIES IN INDIVIDUALS WITH AUTISM SPECTRUM DISORDER” 292
The Role of Theory of Mind on Social Information Processing in Children With Autism Spectrum Disorders: A Mediation Analysis 160
Understanding criminal behavior: Empathic impairment in criminal offenders 155
Risk of Gaming Disorders in Adolescents: A Multiperspective Framework for Video Games Development 154
Simple Mindreading Abilities Predict Complex Theory of Mind: Developmental Delay in Autism Spectrum Disorders 152
MONICA “On-the-Job” Technology-Enhanced Learning Environment: An Empirical Evaluation 145
Exploring the social cognition network in young adults with autism spectrum disorder using graph analysis 138
The role of sleep in aesthetic perception and empathy: A mediation analysis 137
Diet: the keystone of autism spectrum disorder? 134
The CrazySquare project for music learning in Italian school-age pre-adolescents: integrating technology into educational practice 132
#InstaMind: teachers’ beliefs on educational technology to promote seamless technology integration in early education 128
Investigation on quality of life and psychological well-being of citizens of L'Aquila after earthquake on April 6, 2009 128
Recommendations for Developing Immersive Virtual Reality Serious Game for Autism: Insights From a Systematic Literature Review 126
Discrepancies between explicit and implicit evaluation of aesthetic perception ability in individuals with autism: A potential way to improve social functioning 125
Satisfaction level on quality of life post-earthquake rebuilding 124
Educating Artificial Intelligence following the Child Learning Development Trajectories 119
VirtuOR: Immersive Virtual Environments for Pain Management in Operative Rooms-A Demo 111
Designing a personalizable ASD-oriented AAC tool: An action research experience 108
Formal psychological assessment for autism spectrum disorder diagnosis: A new methodology to build an adaptive testing system 105
SeriousGXcraft: An Innovative Framework for Multidisciplinary Serious Game Development Powered by XML 104
How to Make an Artificial Intelligence Algorithm ecological? Insights from a holistic perspective 102
The 'Great Beauty' of Diversity: Smart Totems to Promote Gender Uniqueness 102
Evaluating the Potential of Immersive Virtual Reality-Based Serious Games Interventions for Autism: A Pocket Guide Evaluation Framework 102
SeriousGXcraft: An XML-based Framework for Developing Serious Games 100
Education 4.0: Considering the Development of Teachers’ Psychological Dispositions Towards the Use of ICT with Kindergarten Children 99
CyberChallenge.IT@UnivAQ: A Cybersecurity Educational Training Path for High School and University Students 98
A Systematic Review to Know How Interventions Realized with Immersive Virtual Reality-Based Serious Games for Individuals with Autism are Evaluated 96
Cyber Security Education for Industry and Academia - CSE4IA 82
DeeJay in Action: Evaluating it by its Application in Technology-Enhanced Learning 74
The role of Intrinsic Motivation in Peer Assessment Activity: an empirical evaluation 70
When do children with autism develop adequate social behaviour? Cross-sectional analysis of developmental trajectories 63
The CrazySquare solution: A gamified ICT tool to support the musical learning in pre-adolescents 63
Responsible Video Game Development for Gaming Disorder Prevention: From Review Insights to the GameDev MentorHub Proposal 62
GameDev MentorHub: An “on-the-job” TEL Environment for Video Game Developers 59
The CrazySquare Project: A Technological Pedagogical Content Knowledge Solution 55
VirtuOR: A Multidisciplinary Project for Designing and Setting Immersive Virtual Environments for Intraoperative Pain Management 46
Totale 4.050
Categoria #
all - tutte 15.120
article - articoli 0
book - libri 0
conference - conferenze 0
curatela - curatele 0
other - altro 0
patent - brevetti 0
selected - selezionate 0
volume - volumi 0
Totale 15.120


Totale Lug Ago Sett Ott Nov Dic Gen Feb Mar Apr Mag Giu
2021/202280 0 0 28 10 1 0 2 3 6 2 4 24
2022/2023351 17 25 5 44 30 37 1 25 150 2 11 4
2023/2024244 129 8 3 2 2 33 1 12 2 7 9 36
2024/2025854 27 25 58 36 80 42 150 86 136 24 111 79
2025/20262.080 74 288 220 345 246 116 212 50 195 237 85 12
2026/2027149 36 102 11 0 0 0 0 0 0 0 0 0
Totale 4.050