MELIDEO, GIOVANNA
 Distribuzione geografica
Continente #
NA - Nord America 1.280
EU - Europa 664
AS - Asia 407
Continente sconosciuto - Info sul continente non disponibili 3
SA - Sud America 1
Totale 2.355
Nazione #
US - Stati Uniti d'America 1.280
IE - Irlanda 252
CN - Cina 237
TR - Turchia 108
DE - Germania 95
UA - Ucraina 74
GB - Regno Unito 67
IT - Italia 53
SG - Singapore 53
SE - Svezia 48
FI - Finlandia 34
FR - Francia 24
BE - Belgio 12
IN - India 4
EU - Europa 2
IL - Israele 2
RU - Federazione Russa 2
A2 - ???statistics.table.value.countryCode.A2??? 1
BD - Bangladesh 1
BR - Brasile 1
CH - Svizzera 1
IR - Iran 1
JP - Giappone 1
MD - Moldavia 1
RO - Romania 1
Totale 2.355
Città #
Chandler 315
Jacksonville 300
Dublin 252
Boardman 71
Nanjing 67
Ann Arbor 53
Izmir 50
San Mateo 47
Singapore 47
Lawrence 39
Princeton 39
Wilmington 32
New York 28
Nanchang 25
Ashburn 21
Woodbridge 20
Berlin 19
Kunming 15
Milan 14
Verona 13
Brussels 12
Hangzhou 12
Hebei 12
Jiaxing 12
Tianjin 11
Jinan 10
Shenyang 10
Des Moines 9
Los Angeles 9
Zhengzhou 8
Changsha 7
L'aquila 7
Norwalk 7
Taizhou 7
Ningbo 6
Shanghai 6
Auburn Hills 5
Guangzhou 5
Haikou 5
Mountain View 5
Santa Clara 5
Andover 4
Changchun 4
Lanzhou 4
Rome 4
Seattle 4
Beijing 3
Dallas 3
Pune 3
Dearborn 2
Florence 2
Fremont 2
Fuzhou 2
Helsinki 2
Redmond 2
Aarau 1
Bologna 1
Bremen 1
Chisinau 1
Dhaka 1
Fairfield 1
Forest City 1
Hanover 1
Hefei 1
Kettering 1
Kitzingen 1
Las Vegas 1
London 1
Loughborough 1
Mannheim 1
Minneapolis 1
Orange 1
Pescara 1
Phoenix 1
Redwood City 1
Secaucus 1
Shenzhen 1
Taiyuan 1
Tappahannock 1
Teramo 1
Vancouver 1
Totale 1.704
Nome #
Nash Stability in Social Distance Games 101
Designing Fast Converging Cost Sharing Methods for Multicast Transmissions 88
Network Movement Games 88
On Nash Equilibria for Multicast Transmissions in Ad-Hoc Wireless Networks 87
On the Minimal Information to Encode Timestamps in Distributed Computations 68
Efficient Causality-Tracking Timestamping 68
k-Dependency Vectors: A Scalable Causality-Tracking Protocol 68
A Reference Architecture for the Certification of E-Services in a Digital Government Infrastructure 67
A Formal Model for Inter-Organizational Data Coherence Maintenance 66
An Improved Approximation Algorithm for the Minimum Energy Consumption Broadcast Subgraph 66
INCLUSIVE DIDACTICS AND DIGITAL MEDIATION: ENHANCEMENT OF COMPUTATIONAL AND CALCULATION SKILLS 64
Quality of Service in Wireless Networks 62
Truthful Mechanisms for Building Trust in E-Commerce 62
Game Theoretical Issues in Optical Networks 61
Experimental Evaluations of Algorithms for IP Table Minimization 61
Minimal Size of Piggybacked Information for Tracking Causality: A Graph-Based Characterization 61
Sharing the Cost of Multicast Transmissions in Wireless Networks 60
Timestamping Algorithms: A Characterization and a Few Properties 60
Sharing the Cost of Multicast Transmissions in Wireless Networks 60
Multicast Transmissions in Non-cooperative Networks with a Limited Number of Selfish Moves 59
Mobile Network Creation Games 57
Keeping Coherence among Web Sources 57
A Context-Aware Approach to Infer Trust in Public Key Infrastructures 56
Quality of Service in Wireless Networks 55
On the Extension of Fine and Wilf's Periodicity Theorem to Linear Automata 55
Linear Automata, Rational Series and a Theorem of Fine and Wilf 55
On the Dynamics of an Infrastructural Approach Supporting Coherence Maintenance for Inter-Organizational Collaboration 54
Experimental Evaluations of Algorithms for IP Table Minimization 54
Learning Unary Output Two-Tape Automata from Multiplicity and Equivalence Queries 54
Tracking Causality in Distributed Systems: a Suite of Efficient Protocols 54
Dalla Proposta di Indicazioni Nazionali per l’insegnamento dell’Informatica ai Percorsi formativi: Strumenti Operativi per la Scuola Primaria 54
Industria 4.0, sviluppo delle competenze con didattica Project Based Learning 53
Experiences and Issues in the Realization of E-Government Services 52
On Colorful Bin Packing Games 52
On Nash Equilibria for Multicast Transmissions in Ad-Hoc Wireless Networks 51
Supporting the construction of learning paths in a competency-based informatics curriculum 48
Selfish colorful bin packing games 48
Truthful mechanisms for generalized utilitarian problems 47
On non-cooperativeness in social distance games 40
On Pareto optimality in social distance games 17
Learning Iteration for Grades 2-3 6
Totale 2.396
Categoria #
all - tutte 9.073
article - articoli 0
book - libri 0
conference - conferenze 0
curatela - curatele 0
other - altro 0
patent - brevetti 0
selected - selezionate 0
volume - volumi 0
Totale 9.073


Totale Lug Ago Sett Ott Nov Dic Gen Feb Mar Apr Mag Giu
2019/2020268 0 3 48 1 8 39 83 4 40 1 2 39
2020/2021317 3 40 2 39 46 6 47 4 46 8 71 5
2021/2022220 6 19 16 14 8 4 5 14 14 5 18 97
2022/2023813 56 53 19 87 80 89 0 59 341 4 17 8
2023/2024184 22 8 9 26 9 36 5 14 0 9 4 42
2024/202565 50 15 0 0 0 0 0 0 0 0 0 0
Totale 2.396