MELIDEO, GIOVANNA
 Distribuzione geografica
Continente #
NA - Nord America 1.337
EU - Europa 669
AS - Asia 512
Continente sconosciuto - Info sul continente non disponibili 3
SA - Sud America 3
AF - Africa 1
Totale 2.525
Nazione #
US - Stati Uniti d'America 1.337
IE - Irlanda 252
CN - Cina 238
SG - Singapore 157
TR - Turchia 108
DE - Germania 97
UA - Ucraina 74
GB - Regno Unito 67
IT - Italia 55
SE - Svezia 48
FI - Finlandia 35
FR - Francia 24
BE - Belgio 12
IN - India 4
BR - Brasile 3
EU - Europa 2
IL - Israele 2
RU - Federazione Russa 2
A2 - ???statistics.table.value.countryCode.A2??? 1
BD - Bangladesh 1
CH - Svizzera 1
EG - Egitto 1
IR - Iran 1
JP - Giappone 1
MD - Moldavia 1
RO - Romania 1
Totale 2.525
Città #
Chandler 315
Jacksonville 300
Dublin 252
Singapore 132
Boardman 112
Nanjing 67
Ann Arbor 53
Izmir 50
San Mateo 47
Lawrence 39
Princeton 39
Wilmington 32
New York 28
Nanchang 25
Ashburn 21
Woodbridge 20
Berlin 19
Kunming 15
Milan 14
Verona 13
Brussels 12
Hangzhou 12
Hebei 12
Jiaxing 12
Tianjin 11
Jinan 10
Shenyang 10
Des Moines 9
Los Angeles 9
Santa Clara 9
Zhengzhou 8
Changsha 7
L'aquila 7
Norwalk 7
Taizhou 7
Ningbo 6
Shanghai 6
Auburn Hills 5
Guangzhou 5
Haikou 5
Mountain View 5
Andover 4
Changchun 4
Lanzhou 4
Rome 4
Seattle 4
Beijing 3
Dallas 3
Helsinki 3
Pune 3
Dearborn 2
Florence 2
Fremont 2
Fuzhou 2
L’Aquila 2
Redmond 2
Aarau 1
Bologna 1
Botucatu 1
Bremen 1
Cairo 1
Chisinau 1
Dhaka 1
Fairfield 1
Forest City 1
Hanover 1
Hefei 1
Kettering 1
Kitzingen 1
Las Vegas 1
London 1
Loughborough 1
Mannheim 1
Minneapolis 1
Munich 1
Nuremberg 1
Orange 1
Pescara 1
Phoenix 1
Redwood City 1
Secaucus 1
Shenzhen 1
São Paulo 1
Taiyuan 1
Tappahannock 1
Teramo 1
Vancouver 1
Totale 1.842
Nome #
Network Movement Games 108
Nash Stability in Social Distance Games 106
On Nash Equilibria for Multicast Transmissions in Ad-Hoc Wireless Networks 94
Designing Fast Converging Cost Sharing Methods for Multicast Transmissions 91
Multicast Transmissions in Non-cooperative Networks with a Limited Number of Selfish Moves 72
k-Dependency Vectors: A Scalable Causality-Tracking Protocol 71
On the Minimal Information to Encode Timestamps in Distributed Computations 70
A Reference Architecture for the Certification of E-Services in a Digital Government Infrastructure 70
Efficient Causality-Tracking Timestamping 70
An Improved Approximation Algorithm for the Minimum Energy Consumption Broadcast Subgraph 69
INCLUSIVE DIDACTICS AND DIGITAL MEDIATION: ENHANCEMENT OF COMPUTATIONAL AND CALCULATION SKILLS 69
A Formal Model for Inter-Organizational Data Coherence Maintenance 68
Truthful Mechanisms for Building Trust in E-Commerce 67
Experimental Evaluations of Algorithms for IP Table Minimization 66
Game Theoretical Issues in Optical Networks 65
Quality of Service in Wireless Networks 65
Sharing the Cost of Multicast Transmissions in Wireless Networks 63
On the Extension of Fine and Wilf's Periodicity Theorem to Linear Automata 63
Minimal Size of Piggybacked Information for Tracking Causality: A Graph-Based Characterization 63
Mobile Network Creation Games 62
Sharing the Cost of Multicast Transmissions in Wireless Networks 62
Timestamping Algorithms: A Characterization and a Few Properties 61
A Context-Aware Approach to Infer Trust in Public Key Infrastructures 59
Industria 4.0, sviluppo delle competenze con didattica Project Based Learning 59
Dalla Proposta di Indicazioni Nazionali per l’insegnamento dell’Informatica ai Percorsi formativi: Strumenti Operativi per la Scuola Primaria 59
Linear Automata, Rational Series and a Theorem of Fine and Wilf 58
Keeping Coherence among Web Sources 58
Quality of Service in Wireless Networks 57
Experimental Evaluations of Algorithms for IP Table Minimization 57
Learning Unary Output Two-Tape Automata from Multiplicity and Equivalence Queries 57
On Colorful Bin Packing Games 57
On the Dynamics of an Infrastructural Approach Supporting Coherence Maintenance for Inter-Organizational Collaboration 56
Tracking Causality in Distributed Systems: a Suite of Efficient Protocols 56
Experiences and Issues in the Realization of E-Government Services 55
Supporting the construction of learning paths in a competency-based informatics curriculum 54
On Nash Equilibria for Multicast Transmissions in Ad-Hoc Wireless Networks 53
Selfish colorful bin packing games 52
Truthful mechanisms for generalized utilitarian problems 49
On non-cooperativeness in social distance games 46
On Pareto optimality in social distance games 19
Learning Iteration for Grades 2-3 10
Totale 2.566
Categoria #
all - tutte 10.479
article - articoli 0
book - libri 0
conference - conferenze 0
curatela - curatele 0
other - altro 0
patent - brevetti 0
selected - selezionate 0
volume - volumi 0
Totale 10.479


Totale Lug Ago Sett Ott Nov Dic Gen Feb Mar Apr Mag Giu
2019/2020216 0 0 0 0 8 39 83 4 40 1 2 39
2020/2021317 3 40 2 39 46 6 47 4 46 8 71 5
2021/2022220 6 19 16 14 8 4 5 14 14 5 18 97
2022/2023813 56 53 19 87 80 89 0 59 341 4 17 8
2023/2024184 22 8 9 26 9 36 5 14 0 9 4 42
2024/2025235 50 22 95 42 26 0 0 0 0 0 0 0
Totale 2.566