BILO', DAVIDE
 Distribuzione geografica
Continente #
NA - Nord America 4.825
AS - Asia 2.820
EU - Europa 2.466
SA - Sud America 445
Continente sconosciuto - Info sul continente non disponibili 158
AF - Africa 61
OC - Oceania 2
Totale 10.777
Nazione #
US - Stati Uniti d'America 4.709
SG - Singapore 1.292
IE - Irlanda 641
CN - Cina 514
RU - Federazione Russa 504
IT - Italia 454
BR - Brasile 370
HK - Hong Kong 280
TR - Turchia 266
VN - Vietnam 204
DE - Germania 181
GB - Regno Unito 137
SE - Svezia 132
UA - Ucraina 106
FR - Francia 96
FI - Finlandia 95
CA - Canada 68
BD - Bangladesh 57
IN - India 53
MX - Messico 27
AR - Argentina 26
JP - Giappone 26
ES - Italia 23
ZA - Sudafrica 23
IQ - Iraq 20
PL - Polonia 19
NL - Olanda 16
PH - Filippine 15
CO - Colombia 13
ID - Indonesia 13
AE - Emirati Arabi Uniti 11
BE - Belgio 11
EC - Ecuador 10
CL - Cile 9
KR - Corea 7
PK - Pakistan 7
EU - Europa 6
LT - Lituania 6
SA - Arabia Saudita 6
VE - Venezuela 6
CH - Svizzera 5
KE - Kenya 5
MA - Marocco 5
PE - Perù 5
TN - Tunisia 5
UZ - Uzbekistan 5
AZ - Azerbaigian 4
BG - Bulgaria 4
CR - Costa Rica 4
JM - Giamaica 4
LB - Libano 4
MD - Moldavia 4
MY - Malesia 4
RS - Serbia 4
SC - Seychelles 4
AT - Austria 3
BH - Bahrain 3
CI - Costa d'Avorio 3
CZ - Repubblica Ceca 3
DK - Danimarca 3
EG - Egitto 3
IL - Israele 3
JO - Giordania 3
KG - Kirghizistan 3
ME - Montenegro 3
NI - Nicaragua 3
NP - Nepal 3
OM - Oman 3
A2 - ???statistics.table.value.countryCode.A2??? 2
BA - Bosnia-Erzegovina 2
BB - Barbados 2
DZ - Algeria 2
ET - Etiopia 2
GA - Gabon 2
GE - Georgia 2
GT - Guatemala 2
HN - Honduras 2
HU - Ungheria 2
KZ - Kazakistan 2
LV - Lettonia 2
NG - Nigeria 2
PR - Porto Rico 2
PY - Paraguay 2
QA - Qatar 2
RO - Romania 2
TH - Thailandia 2
TW - Taiwan 2
UY - Uruguay 2
AO - Angola 1
AU - Australia 1
BO - Bolivia 1
BY - Bielorussia 1
BZ - Belize 1
CM - Camerun 1
CV - Capo Verde 1
CY - Cipro 1
GR - Grecia 1
GY - Guiana 1
HR - Croazia 1
IR - Iran 1
Totale 10.616
Città #
Singapore 709
Dublin 641
San Jose 570
Chandler 499
Ashburn 401
Dallas 398
Jacksonville 390
Hong Kong 274
Santa Clara 247
Boardman 172
The Dalles 172
Council Bluffs 133
New York 125
Izmir 114
L’Aquila 97
Moscow 91
Lawrence 82
Princeton 82
Ho Chi Minh City 72
Nanjing 72
Milan 69
San Mateo 69
Los Angeles 68
Columbus 62
Wilmington 62
Rome 55
Hanoi 52
Munich 48
Lauterbourg 47
L'aquila 45
Beijing 39
Nanchang 39
São Paulo 39
North Bergen 25
Shenyang 24
Chicago 23
Hefei 22
Tokyo 22
Ann Arbor 21
Helsinki 21
Kunming 21
Seattle 21
Stockholm 21
Montreal 20
Brooklyn 19
Atlanta 18
Shanghai 18
Turku 18
Buffalo 17
Guangzhou 17
Johannesburg 17
Mountain View 17
Verona 16
Orem 15
Warsaw 15
Amsterdam 14
Lappeenranta 14
Toronto 14
Cedar Knolls 13
Des Moines 13
Lissone 13
Phoenix 13
Poplar 13
Woodbridge 13
Hebei 12
Venezia 12
Brussels 11
Charlotte 11
Tianjin 11
Belo Horizonte 10
Zhengzhou 10
Brasília 9
Curitiba 9
Denver 9
Falkenstein 9
Jiaxing 9
Manchester 9
Mexico City 9
Norwalk 9
Rio de Janeiro 9
Tappahannock 9
Baghdad 8
Boston 8
Campinas 8
Edinburgh 8
Hải Dương 8
Mumbai 8
Biên Hòa 7
Bresso 7
Changchun 7
Falls Church 7
Houston 7
Jinan 7
Pittsburgh 7
Prineville 7
San Francisco 7
Santiago 7
Turin 7
Bogotá 6
Centrale 6
Totale 6.887
Nome #
A Faster Computation of All the Best Swap Edges of a Shortest Paths Tree 213
Exact and approximate algorithms for movement problems on (special classes of) graphs 158
Specializations and Generalizations of the Stackelberg Minimum Spanning Tree Game 150
A Faster Computation of All the Best Swap Edges of a Shortest Paths Tree 139
Approximating the Metric TSP in Linear Time 137
Approximating the Metric TSP in Linear Time 135
Network Verification via Routing Table Queries 135
Network creation games with traceroute-based strategies 135
Fault-Tolerant Approximate Shortest-Path Trees 132
Effcient oracles and routing schemes for replacement paths 132
An Improved Algorithm for Computing All the Best Swap Edges of a Tree Spanner 131
Specializations and Generalizations of the Stackelberg Minimum Spanning Tree Game 129
Fault-Tolerant Approximate Shortest-Path Trees 128
Effective edge-fault-tolerant single-source spanners via best (or good) swap edges 127
Improved Approximability and Non-approximability Results for Graph Diameter Decreasing Problems 125
Compact and fast sensitivity oracles for single-source distances 125
A faster computation of all the best swap edges of a tree spanner 125
Bounded-Distance Network Creation Games 124
Dynamic Mechanism Design 123
Stability of Networks in Stretchable Graphs 123
The Max-Distance Network Creation Game on General Host Graphs 122
Multiple-edge-fault-tolerant approximate shortest-path trees 122
Bounded-Distance Network Creation Games 122
Hardness of an asymmetric 2-player stackelberg network pricing game 121
Finding Best Swap Edges Minimizing the Routing Cost of a Spanning Tree 118
Cutting Bamboo Down to Size 118
Cutting bamboo down to size 118
Network Creation Games with Traceroute-Based Strategies 117
Finding Best Swap Edges Minimizing the Routing Cost of a Spanning Tree 116
An improved algorithm for computing all the best swap edges of a tree spanner 116
Single-Source Shortest p-Disjoint Paths: Fast Computation and Sparse Preservers 114
Improved Purely Additive Fault-Tolerant Spanners 113
Computational Aspects of a 2-player Stackelberg Shortest Paths Tree Game 113
Exact and Approximate Algorithms for Movement Problems on (Special Classes of) Graphs 111
Dynamic Mechanism Design 110
New Approximation Algorithms for the Heterogeneous Weighted Delivery Problem 110
Near-optimal deterministic single-source distance sensitivity oracles 110
Network Verification via Routing Table Queries 109
Almost optimal algorithms for diameter-optimally augmenting trees 109
Tracking Routes in Communication Networks 108
Locality-based Network Creation Games 108
The max-distance network creation game on general host graphs 108
Polygon-Constrained Motion Planning Problems 108
Range augmentation problems in static ad-hoc wireless networks 106
Designing a Truthful Mechanism for a Spanning Arborescence Bicriteria Problem 106
A 5/4-approximation algorithm for biconnecting a graph with a given Hamiltonian path 105
Finding diameter-reducing shortcuts in trees 105
Locality-Based Network Creation Games 104
On the PSPACE - Completeness of peg duotaire and other peg-jumping games 104
On the Complexity of Minimizing Interference in Ad-Hoc and Sensor Networks 104
Reoptimization of the Shortest Common Superstring Problem (Extended Abstract) 103
Approximate Mechanisms for the Metric TSP and other Graph Traversal Problems 101
Fair tree connection games with topology-dependent edge cost 100
Graph Spanners for Group Steiner Distances 98
Approximate Mechanisms for the Metric TSP and other Graph Traversal Problems 98
Multiple-Edge-Fault-Tolerant Approximate Shortest-Path Trees 97
Augmenting the Edge-Connectivity of a Spider Tree 96
On the Complexity of Minimizing Interference in Ad-Hoc and Sensor Networks 94
A novel algorithm for the all-best-swap-edge problem on tree spanners 94
Tracking routes in communication networks 91
On the tree conjecture for the network creation game 91
Geometric network creation games 91
Locating Facilities on a Network to Minimize their Average Service Radius 90
On the complexity of two dots for narrow boards and few colors 90
Reoptimization of the shortest common superstring problem 90
Improved Approximability and Non-approximability Results for Graph Diameter Decreasing Problems 89
Reoptimization of weighted graph and covering problems 89
Blackout-Tolerant Temporal Spanners 88
New bounds for the balloon popping problem 85
New approximation algorithms for the heterogeneous weighted delivery problem 85
Fixed-Parameter Sensitivity Oracles 84
Geometric Network Creation Games 83
Sparse Temporal Spanners with Low Stretch 83
On the Existence of Truthful Mechanisms for the Minimum-cost Approximate Shortest-paths Tree Problem 83
On the Approximability of Graph Visibility Problems 82
Reoptimization of steiner trees 81
Space-Efficient Fault-Tolerant Diameter Oracles 79
Efficient Fault-Tolerant Search by Fast Indexing of Subnetworks 79
Approximate Distance Sensitivity Oracles in Subquadratic Space 78
An Algorithm Composition Scheme Preserving Monotonicity 78
Topological influence and locality in swap schelling games 78
On the Inapproximability of Finding Minimum Monitoring Edge-Geodetic Sets (short paper) 77
Blackout-tolerant temporal spanners 76
New algorithms for Steiner tree reoptimization 75
Reconstructing visibility graphs with simple robots 75
Fault-Tolerant ST-Diameter Oracles 74
Deterministic Sensitivity Oracles for Diameter, Eccentricities and All Pairs Distances 72
Discovery of network properties with all-shortest-paths queries 71
Swapping Mixed-Up Beers to Keep Them Cool 70
Uniform-Budget Solo Chess with Only Rooks or Only Knights Is Hard 70
Approximate Distance Sensitivity Oracles in Subquadratic Space 70
Temporal Queries for Dynamic Temporal Forests 69
Discovery of network properties with all-shortest-paths queries 69
Finding Diameter-Reducing Shortcuts in Trees 67
Tolerance is Necessary for Stability: Single-Peaked Swap Schelling Games 65
Topological influence and locality in swap schelling games 65
Improved Distance (Sensitivity) Oracles with Subquadratic Space 65
Almost optimal algorithms for diameter-optimally augmenting trees 61
Schelling Games with Continuous Types 60
Compact Distance Oracles with Large Sensitivity and Low Stretch 60
Totale 10.140
Categoria #
all - tutte 47.676
article - articoli 0
book - libri 0
conference - conferenze 0
curatela - curatele 0
other - altro 0
patent - brevetti 0
selected - selezionate 0
volume - volumi 0
Totale 47.676


Totale Lug Ago Sett Ott Nov Dic Gen Feb Mar Apr Mag Giu
2021/2022351 0 0 36 20 22 6 12 62 26 5 34 128
2022/20231.667 102 75 20 172 116 157 0 128 770 8 88 31
2023/2024452 153 22 20 47 33 103 5 11 8 32 8 10
2024/20252.368 129 51 145 127 330 197 319 229 417 98 132 194
2025/20263.974 153 382 311 508 399 291 564 141 323 597 219 86
2026/2027316 139 145 32 0 0 0 0 0 0 0 0 0
Totale 10.777