RIZZI, Paola
 Distribuzione geografica
Continente #
NA - Nord America 2.425
EU - Europa 811
AS - Asia 222
OC - Oceania 5
SA - Sud America 3
Continente sconosciuto - Info sul continente non disponibili 2
AF - Africa 1
Totale 3.469
Nazione #
US - Stati Uniti d'America 2.411
IE - Irlanda 612
SG - Singapore 121
CN - Cina 55
IT - Italia 47
DE - Germania 35
BE - Belgio 22
TH - Thailandia 21
GB - Regno Unito 18
SE - Svezia 16
CA - Canada 12
RO - Romania 8
VN - Vietnam 8
FI - Finlandia 7
NL - Olanda 7
IN - India 5
ES - Italia 4
JP - Giappone 4
CH - Svizzera 3
FR - Francia 3
HR - Croazia 3
HU - Ungheria 3
MD - Moldavia 3
NZ - Nuova Zelanda 3
A2 - ???statistics.table.value.countryCode.A2??? 2
AU - Australia 2
CZ - Repubblica Ceca 2
IL - Israele 2
LU - Lussemburgo 2
PH - Filippine 2
PL - Polonia 2
PT - Portogallo 2
RS - Serbia 2
UA - Ucraina 2
AT - Austria 1
BG - Bulgaria 1
BR - Brasile 1
CL - Cile 1
CO - Colombia 1
DK - Danimarca 1
IM - Isola di Man 1
IR - Iran 1
KR - Corea 1
KZ - Kazakistan 1
LT - Lituania 1
MK - Macedonia 1
MM - Myanmar 1
MX - Messico 1
NG - Nigeria 1
NO - Norvegia 1
PA - Panama 1
SK - Slovacchia (Repubblica Slovacca) 1
Totale 3.469
Città #
Chandler 761
Dublin 607
Jacksonville 182
New York 116
Boardman 115
Ashburn 102
Lawrence 93
Princeton 93
Des Moines 90
Singapore 78
Wilmington 73
Los Angeles 55
San Mateo 55
Dallas 30
Brussels 22
Cedar Knolls 22
Beijing 21
Berlin 20
Bangkok 14
Edinburgh 14
Ann Arbor 13
Norwalk 12
Monastir 9
Dong Ket 8
Rome 8
Bremen 6
Milan 6
Toronto 6
West Jordan 6
Atlanta 5
Washington 5
Amsterdam 4
Andover 4
Menlo Park 4
Timisoara 4
Tokyo 4
Beauharnois 3
Budapest 3
Falls Church 3
Helsinki 3
Kitzingen 3
Lappeenranta 3
Madrid 3
Nanjing 3
Santa Clara 3
Seattle 3
Zagreb 3
Auckland 2
Belgrade 2
Chicago 2
Chisinau 2
Clifton 2
Fremont 2
Grafing 2
Lisbon 2
Luxembourg 2
Manila 2
Montreal 2
Phoenix 2
Pune 2
Stockholm 2
Tappahannock 2
Tel Aviv 2
Warsaw 2
Zurich 2
Alexandria 1
Argelato 1
Barcelona 1
Barisciano 1
Birmingham 1
Bogotá 1
Brno 1
Bucharest 1
Chateauguay 1
Copenhagen 1
Cork 1
Dearborn 1
Delhi 1
Den Haag 1
Douglas 1
Fairfield 1
Forest City 1
Frankfurt am Main 1
Hangzhou 1
Hanover 1
Houston 1
Iasi 1
Islington 1
Krimpen Aan Den Ijssel 1
L'aquila 1
Lagos 1
Melbourne 1
Miami 1
Nay Pyi Taw 1
New Delhi 1
Nuoro 1
Oral 1
Orlando 1
Oslo 1
Palermo 1
Totale 2.771
Nome #
Gaming:il Linguaggio per il Futuro 60
ACTA/CATE: Automi Cellulari per il Territorio e l’Ambiente/Cellular Automata for Territory and Environment 60
VADDI. Vallo a dire ai dinosauri 56
Walkability and resilience: A qualitative approach to design for risk reduction 56
Sustainable desalination: integration of power supply with renewable energy sources 55
Citizenship skills: A historical perspective in the European and Italian context. 54
On rules. On regułach 53
Cittadinanza europea, Costituzione e Diritti: l’educazione come strumento di democrazia - European Citizenship, Constitution and Rights: Education as an Instrument of Democracy 53
Gaming Simulation as policy planning tool in a racial diverse neighborhood: a case study of Lardproaw district, Bangkok 52
ATTORNO GIOCOSIMULAZIONE: LINGUAGGIO E METODO / ON GAMING SIMULATION: LANGUAGE AND METHOD 52
Urban Planning and Management for City Resilience to Disasters. การจัดการและการวางผังเมืองเพื่อให้เมืองมีความสามารถกลับคืนสู่สภาพเดิมหลังภัยพิบัติ 50
Urban Gaming Simulation for Enhancing Disaster Resilience 50
Come aumentare la resilienza di un territorio vulnerabile al rischio idrogeologico: il caso di Olbia 49
Saggio introduttivo 49
BY WILK BYŁ SYTY I KOZA CAŁA, CZYLI O GRZE JAKO NARZŁĘDZIU SYMULACJI PROCESŁĘÓW KOMUNICACJI I PODEJMOWANIA DECYZJI 48
The Toolkit for Neighborhood Diversity in Thailand in an Era of Super-diversity 48
A MULTICRITERIA ANALYSIS METHOD AS DECISION-MAKING TOOL FOR SUSTAINABLE DESALINATION: THE ASINARA ISLAND CASE STUDY 48
Lucumie: una famiglia di giochi per la formazione e il miglioramento delle competenze. Più alcune considerazioni sull’astuzia della storia (anche di quella minore) 47
Democracy between spaces of citizenship and civic competences: two explorations with privileged witnesses 47
Walkability and Urban Design in a Post-Earthquake City 46
Gergo, linguaggio o metalinguaggio? Sulla natura della giocosimulazione 45
Landy. Landscape dynamics strategies for the representation, the monitoring and the communication of urban and environmental dynamics and of related risks 45
A multicriteria analysis method as decision-making tool for sustainable desalination: The asinara island case study 45
A Preliminary Study on the Role of Italian Universities related Cultural Heritage Protection from Disaster 45
An analysis of sustainability and urban sprawl in an Algerian oasis city 44
Gaming simulation applied to water supply from marine source and governance modelling. San Pietro and Asinara islands case studies 43
A Study on Gaming Simulation as a Key of Meta-Frame of Planning for Neighborhood Immigrant Integration and Co-existing Diversity 43
From fragile to resilient territories: the reconstruction after earthquakes in Central Italy 42
ON THE NATURE OF GAMING SIMULATION / SULLA NATURA DELLA GIOCO SIMULAZIONE 41
Gaming simulation: a tool for empower social scale-free networks. Some reflections on the impact in urban planning 41
Water supply from marine source and governance modelling for integrating alternative technologies and the coastal territory in harmony with landscape constraints 41
Participation to the government of cities: some considerations, some ideas, a methodology, some proposals 41
An Introduction to the Concept of University – Community Business Continuity Management for Disaster Resilient City 41
Urban cultural heritage and disaster: the castle of cross destinies 40
Comportamenti sociali e uso delle fonti energetiche 40
The reasons why cellular automata are a useful tool in the working-kit for the new millennium urban planner in governing the territory 40
Playing with Automata. An Innovative Perspective for Gaming Simulation (with CAGE - Cellular Automata General Environment) 40
Simulation and Gaming in the Network Society 39
Is the Coastal Urban System Resilient to Tsunami? A case study of Phuket, Thailand 39
Built heritage, sustainable development, and natural hazards: Flood protection and UNESCO world heritage site protection strategies in Krakow, Poland 39
Urban resilience to disaster: a new challenging paradigm for modern urbanization 39
MiMeSi: l’idea di frame game 38
Emerging Hope After Disaster: The Parcobaleno Project 38
La Beauté.. 38
Perspektywy zastoswania gier symulacyjnych w edukacji - teoria i praktyka 38
Challenging community diversity through diverse neighbourhood design principle: a case study of Wat-ket, Chiang Mai, Thailand 37
City of emotions: case studies for a broader scope of intervention 37
CAGE: Cellular Automata Generalised Environment 37
LANDY*. LANdscape DYnamics. Strategies for the Representation, the Monitoring and the Communication of the Urban and the Environmental Dynamics and of the Related Risks 37
Without Reason 37
What education for European citizenship? 37
A Study on the Effect of ‘Information Mismatch’ Simulation on Victims’ Quality of Life and Sense of Place in the Post-disaster Period 36
Giochi di Città 36
Playing with automata. An innovative perspective for gaming simulation 36
giochi di città e città in gioco 35
U&A 35
Gaming Simulation for Water Management: Considering Desalination Plants Powered by Renewable Energies in Protected Areas 35
"La Macchina del Tempo" 34
DUAL SPACES_RESILIENT SPACES: RISK AWARENESS AND RESPONSIBILITY 34
giochi di città 34
LANDY. LANdscape DYnamics. Rilievo, rappresentazione, monitoraggio e comunicazione delle dinamiche del paesaggio e dei rischi ad esse connessi 34
Democracy, new media, participation and planning. Ideas, reflections, examples and proposals 34
Prefazione. L’educazione come strumento di democrazia nel Progetto #ShareEU / Preface. Education as a tool of democracy in the #ShareEU Project. 34
The use of software focused on the analysis and simulation of complex systems to plan and create Gaming Simulation 33
Conservation, rebuilding and disaster management of cultural heritage 33
Are Urban Gaming Simulations Useful 33
Eat the cabbage, kill the wolf. When a game becomes a useful tool for the simulation of communication, information and decision making processes 32
BETWEEN NO PLACE AND NO TIME 32
INDICEM VARIUM ET COPIOSUM ILLUSTRANDA HISTORIA 32
Slang, language or metalanguage? On the fleetingness of words. Slang, język czy metajęzyk? O przemijalności słów 32
Strumenti di supporto a territori fragili e vulnerabili: dalla giocosimulazione al Piano di Protezione Civile 32
H-WALL 32
Hic sunt leones 32
HIC SUNT LEONES 32
Spazi duali_spazi resilienti: essere consapevoli e responsabili nel rischio 31
Comportamenti sociali ed uso delle fonti energetiche 31
Preservation and requalification plan of Gion, Kyoto: its application to Italian cities 31
the use of software focused on the analysis and simulation of complex systems to plan and create Gaming Simulations 31
An Exploration of Possible Conflicts between Stakeholders under Reconstructing Planning Process in the Damaged Site by Tohoku Great Earthquake 30
Conceptualizing the Essential Role of Gaming Simulation as a Risk Communication Technique for Enhancing Urban Resilience Against Natural Disaster 29
URBAN ACUPUNCTURE: DUAL SPACES AS A STRATEGY FOR URBAN RESILIENCE 29
Viaggio in Sardegna I 29
Viaggio in Sardegna II 27
MiMeSi: the idea of a frame game, an example and possible developments 27
MiMeSi: l'idea di frame game. Un esempio e e i suoi possibili sviluppi 27
Resilient Places and Spaces Miejsca i przestrzenie odporne 27
Comunicazione e qualità della vita urbana 27
Inheriting of local craftsmanship through the temple as a study and community center: A case study of Wualai community, Chiang Mai, Thailand 27
Riflessioni sulle trasformazioni del turismo e dei suoi impatti sulle aree costiere: i mari Celtico, Maditerraneo e Adamano 26
Power of empowerment: some questions on use of old and new ITC 26
Imparare ad agire partendo dalla comunità. Sutrio: un'esperienza di community visioning 25
RESILIENT CITY 21
Seawater desalination powered by renewable energy sources for sustainable fresh water supply construction of a partaken process in a marine protected area 20
LANDY. LANdscape DYnamics. Survey, representation, monitoring and communication of the dynamics of the landscape and risks related to them 18
null 11
Totale 3.602
Categoria #
all - tutte 18.563
article - articoli 0
book - libri 0
conference - conferenze 0
curatela - curatele 0
other - altro 0
patent - brevetti 0
selected - selezionate 0
volume - volumi 0
Totale 18.563


Totale Lug Ago Sett Ott Nov Dic Gen Feb Mar Apr Mag Giu
2019/20209 0 0 0 0 0 2 3 0 3 0 0 1
2020/2021350 0 1 0 1 1 0 1 0 190 8 140 8
2021/2022434 11 2 1 8 24 9 7 33 28 41 50 220
2022/20232.028 145 117 131 167 123 237 0 183 785 10 95 35
2023/2024485 52 16 23 8 35 155 25 48 0 59 8 56
2024/2025289 26 54 199 10 0 0 0 0 0 0 0 0
Totale 3.602